Peacemaker: a Mafia game role
At night protects a player from tomorrow's expulsion. Wins if alive at the end.
- Team
- Neutral
- Checks as
- Red
- Type
- Active · night
- Access
- “Diplomatic Game” pack
How the role plays
- Points at a player; tomorrow they cannot be voted out — if they are, they stay.
- Cannot protect himself; not the same player two nights in a row.
- Wins if alive at the end, with either side.
- Reads as red.
Tip
Protect the one the town will wrongly expel tomorrow — and outlive everyone.
Story
A white handkerchief in his breast pocket is his only weapon. He does not look for the guilty, he cancels executions.
Other roles of the team
WerewolfManiacJesterWitchAmnesiacSurvivorContractorLobbyistGamblerPuppeteer